/** * \file MinimumTripletRestraint.h * \brief Score based on the minimum score over a set of Triplets * * This file is generated by a script (core/tools/make-container). * Do not edit directly. * * Copyright 2007-2010 IMP Inventors. All rights reserved. */ #ifndef IMPCONTAINER_MINIMUM_TRIPLET_RESTRAINT_H #define IMPCONTAINER_MINIMUM_TRIPLET_RESTRAINT_H #include "container_config.h" #include #include #include IMPCONTAINER_BEGIN_NAMESPACE //! Score based on the min or max TripletScore over a set /** The score is evaluated for each of the VALUETYPE in the container and the value of the min or max n scores is used. That is, if n is 1, the value of the restraint is the value of the min or max score over the container. */ class IMPCONTAINEREXPORT MinimumTripletRestraint : public Restraint { IMP::internal::OwnerPointer f_; IMP::internal::OwnerPointer c_; unsigned int n_; public: /** n is the number of LCMinimum scores to use. */ MinimumTripletRestraint(TripletScore *f, TripletContainer *c, unsigned int n=1, std::string name ="MinimumTripletRestraint %1%"); IMP_RESTRAINT(MinimumTripletRestraint); //! Set the number of lowest scores to use. void set_n(unsigned int n) { n_=n;} }; IMP_OBJECTS(MinimumTripletRestraint,MinimumTripletRestraints); IMPCONTAINER_END_NAMESPACE #endif /* IMPCONTAINER_MINIMUM_TRIPLET_RESTRAINT_H */