/** * \file example/ExampleDecorator.h \brief Add a name to a particle. * * Copyright 2007-2010 IMP Inventors. All rights reserved. * */ #ifndef IMPEXAMPLE_EXAMPLE_DECORATOR_H #define IMPEXAMPLE_EXAMPLE_DECORATOR_H #include "example_config.h" #include #include #include #include #include IMPEXAMPLE_BEGIN_NAMESPACE //! A simple decorator which adds a name to a particle. /** A decorator adds functionality to a particle and ensures that invariants are preserved. In this case, the functionality is the setting and access of a name for the Particle and the invariant is that the name is always non-empty. The source code is as follows: \include ExampleDecorator.h \include ExampleDecorator.cpp */ class IMPEXAMPLEEXPORT ExampleDecorator: public Decorator { /* Use a static variable in a static method to create the key so that it is only done once and is only done when it is first needed. Lazy initialization of keys makes \imp more efficient as Particles do not have to allocate memory for ununsed keys. */ static StringKey get_name_key(); public: //! Add a name to the particle /** The create function should take arguments which allow the initial state of the Decorator to be reasonable (i.e. make sure there is a non-empty name). */ static ExampleDecorator setup_particle(Particle *p, std::string name) { IMP_USAGE_CHECK(!name.empty(), "The name cannot be empty."); p->add_attribute(get_name_key(), name); ExampleDecorator ret(p); return ret; } //! return true if the particle has a name static bool particle_is_instance(Particle *p) { return p->has_attribute(get_name_key()); } //! Get the name added to the particle std::string get_decorator_name() const { return get_particle()->get_value(get_name_key()); } //! Set the name added to the particle void set_decorator_name(std::string nm) { get_particle()->set_value(get_name_key(), nm); } /* Declare the basic constructors and the cast function.*/ IMP_DECORATOR(ExampleDecorator, Decorator); }; // Make it so the C++ operator<< can be used. IMP_OUTPUT_OPERATOR(ExampleDecorator); /** Define a collection of them. Also look at example.i*/ typedef Decorators ExampleDecorators; IMPEXAMPLE_END_NAMESPACE #endif /* IMPEXAMPLE_EXAMPLE_DECORATOR_H */